Enemy Overhaul


It's been a bit since the last update, and last post, but I've been working hard on a bunch of overhauls and updates to the game.
Overhauls:

Enemies are very different in the upcoming update, They will be more similar to COD zombies: Attacking and moving, Aggressive, Unrelenting. I've also changed how some of the animations and checks work for the enemies, allowing for the possibility of "Turbine Fan Zombies"

Similarly, weapons have gained a massive overhaul, allowing for partial reloads AND the addition of alternate attacks, either in the form of a punch or a different kind of reload or ammo.

Updates:

Since the last devlog, I've added: 

P38 Pistol - Burst fire sidearm with low damage, replacing most of the starting weapons with this weapon.

M19 Carbine - A rapid fire low caliber rifle, similar to the P38, this weapon is a starting weapon for some maps.

Keiros 1761 Dual Chamber Shotgun - An alternate weapon to the Trench Shotgun. This weapon comes with a 4 round shotgun mag and a 15 round high damage machinegun mag.

Slinger Triple Barrel Shotgun - A replacement for the lever Action shotgun on some maps. Comes with 3 barrels, 2 for rifle cartriges, and 1 for shotgun rounds. 

Alof Break Action Shotgun - A alternative spawn for both the Keiros and Trench Shotgun. A single barrel shotgun with an alof autoloader modification attached to the outside. An 8 round high spread shotgun.


The next update will be pushed by this coming sunday:  8/18

Files

Trench Knight V.1.0.01.2 99 MB
43 days ago

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