Major Content Update 0.1.9

Major Content Update 0.1.9
Patch notes for all updates since the last set of patch notes! (0.1.83 -> 0.1.9)
- Unfinished Content / Known Bugs:
- Market Menu unpolished -> Full graphics coming soon.
- Enemies jitter around while waiting for attack to cooldown.
- Weapons not organizing based on Cost (Minigun)
- Cannonier Summoner's Summoned Enemies Not properly Transitioning to death state
- General Fixes:
- Player bullets no longer collide with the player- causing unnecessary damage and ending runs early (In the case of the Minigun)
- Improved reload and firing SFX for several weapons
- Enemy attack cooldowns properly function
- Fixed Enemy death sounds not playing!
- Added new Death sounds for clarity
- Rebalancing of Weapons:
Launcher (Castle Map) from 2500 points -> 1200
Double-Barrel (Castle Map) from 1500 points -> 1900
Auto-Rifle (Castle Map) from 600 points -> 520
- Fixed Projectile Weapons and hit registration
- New Content!:
New Modifiers -> Toxic Air -> Landmines -> Ricochet Rounds -> Closed Vendor -> Wrathful Enemies
New Map -> "The Mines"
New Mini-Boss -> "The Cannonier Summoner"
'New' Enemy Variant -> "The Gunslinger"
New Weapons -> Rotary Revolver -> Rotary Rifle -> Minigun
Files
Get Trench Knight
Trench Knight
Boomer Shooter with elements of eldritch horror
| Status | In development |
| Publisher | |
| Author | RainbowThumb |
| Genre | Shooter |
More posts
- Trench Knight V.3.7.03.4Oct 13, 2024
- Major Update #3Sep 20, 2024
- Enemy OverhaulAug 13, 2024
- Upcoming ContentJul 11, 2024
- TrenchKnight Update 1.0.01.2Jul 06, 2024

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